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G.W. Childs IV
Creating Music and Sound for Games
Publisher: Thomson Course Technology
Medium: Softcover
This book addresses the responsibilities of video game sound designers and composers, examining how they interact with each other and offering tips for breaking into the business.
Covers:
- editing tools
- using software samplers to create new sounds
- mixing scenes
- editing cut scenes
- game designs
- Creating Music and Sound for Games
and much more
Sample Pages
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G.W. Childs IV
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